Architecture and Interior Design projects made with Unreal Engine






About the projects
Project Development Stages
The architectural concept and blueprints were created using AutoCAD.
All 3D modeling, including elements, UVW mapping, material scaling, and UVs, was done in 3ds Max.
Materials, lighting, animations, and other visual elements were developed in Unreal Engine.
Scene programming was implemented using Blueprints in Unreal Engine.
Project Download Instructions
The project files are available for Windows and Mac, allowing you to explore the virtual tour as shown in the video.
To download the project:
Copy the files from the provided folder to your desktop.
Open the file ending in .exe or the one with the Unreal Engine logo to launch the experience.
If you have any questions, feel free to contact me.
Project: Wooden Apartment







Project: Wooden Apartment
This is an architecture and interior design project focused on renovation, integrating a minimalist design approach while optimizing layout and spatial efficiency.
This project includes a Virtual Tour, designed for use on PCs and video game consoles. In the home screen, you can adjust the graphics quality settings to ensure optimal performance on any device.
Project: Junior Suite







Project: Junior Suite
This small suite was designed to create a harmonious and well-balanced space, blending traditional architectural elements such as wood, iron, glass, and gray walls, achieving a perfect contrast.
This project features a Virtual Tour, optimized for use on PCs and video game consoles. On the home screen, users can choose to explore the space through an interactive virtual tour or utilize the cinematic cameras integrated into the project for a dynamic experience.
Project: Suite Apartment













Project: Suite Apartment
This 76 m² apartment was designed for a young couple, featuring a sophisticated and cohesive material palette. The combination of wood, concrete, and marble creates a warm and comfortable atmosphere while maintaining a modern aesthetic. These materials are consistently used throughout the apartment, from the kitchen to the bathroom, ensuring visual and conceptual unity.
This project includes a Virtual Tour, optimized for use on PCs and video game consoles.
Project: Big Office













Project: Big Office
This office project was designed to create a structured yet informal and relaxed workspace. The design focuses on optimizing and distributing all requested areas efficiently. Each section is strategically separated to allow different activities to take place, while maintaining an open and connected environment without visual barriers.
This project includes a Virtual Tour, adapted for use on PCs and video game consoles.
Project: ArchViz User Interface and In













Project: ArchViz User Interface and In
This project was developed as part of a Udemy course, where I learned how to program with Blueprints to control various elements. This includes material changes, transitions from day to night, and the initial camera setup at the beginning of the scene.
At the end of the course, this project was successfully completed as a final result.
Note: I do not own the rights to the assets used in this project.
Project: Once Apartment







Project: Once Apartment
The main objective of this project was to create a fluid and natural circulation around domestic spaces, focusing on the interaction between the body and space rather than relying on partitions and doors to define movement. This design approach enhances the sense of openness and flow throughout the environment.
This project includes a Virtual Tour, optimized for use on PCs and video game consoles.